Alien Resurrection
part 25/52 · 82.4 KB total
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The film's script was laid out similar to a comic book, with pictures on the left and dialog and descriptions on the right. Jeunet planned every shot, which made it easier for visual effects artists to do their work. Blue Sky Studios was hired to create the first CGI Aliens to appear on film. Impressed with the company's work on Joe's Apartment creating CGI cockroaches, Jeunet and Pitof opted to hire the company to create 30 to 40 shots of CGI Aliens. The decision was made to use CGI Aliens rather than puppets or suited actors whenever the creatures' legs were in frame, as Jeunet felt that a man in a suit is easy to distinguish when the full body is seen.cite-ref-cgi-aliens-20-0[19]
All of the spaceships in the film were miniatures, as visual effects supervisors believed CGI was not effective enough to create realistic spaceships. The USM Auriga was originally designed by artist Nigel Phelps and resembled a medical instrument. This design proved to be too vertical for the film's opening shot, in which the camera pans out to show the ship, and did not appear satisfactory in the film's 2.35:1 aspect ratio. Three days before the design had to be finalized, Jeunet rejected it. Phelps, production illustrator Jim Martin, and concept artist Sylvain Despretz were tasked to redesign the ship. Jeunet felt Martin's design was too much like a space station, while he accepted Despretz's design due to its streamlined and horizontal appearance.cite-ref-scale-21-0[20]
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